Figma Config 2023 Day 1 Recap: Delightful Design and Empowering New Creators

Jun 23, 2023

The first day of Figma Config 2023 was jam-packed with talks from some heavy hitters in the design and tech communities. This is a recap of some of my favorite sessions of the day, related to the creator community and the characteristics of delightful software.

Day 1 of Figma's hybrid virtual/in-person conference, Config 2023, was practically seamless from a technical standpoint. There have been some real shit-shows over the past couple of years when it comes to virtual event productions. I know it's not an easy undertaking, so kudos to all involved in this year's production. Two talks that stood out were by Andrew Schmidt on delightful design and Amiad Masad on enabling new creators of software.

Andrew Schmidt, gave a delightful talk (pun intended) on the characteristics that embody good software, and how they're pre-requisites for creators to consider before pulling out their bag of overused tricks for novel/kitschy "delight" (think confetti, silly micro-interactions, and overly conversational UX copy). He proposed that delightful software should be tactile, inspiring, considerate, comfy, and empowering. At the end of his talk, he reiterated that when your software does characterize these different qualities, the icing on the cake is letting humanity shine through in your design. Just be careful not to get too "cute" with your product before accounting for those fundamental qualities.

Schmidt was one of the best conference presenters I have listened to in quite some time. Even if you're not that interested in the content, I highly recommend watching the video (skip to the halfway point to get to Schmidt's portion of the talk). His storytelling ability and presentation are top-notch.

Should designers c̶o̶d̶e̶ create software?Amjad Masad

In another session, Amjad Masad, CEO of Replit, presented a thought-provoking talk on the evolving role of designers in the software industry. He proposed a shift in the question from "Should designers code?" to "Should designers write software?" This shift in perspective is significant. It suggests that designers should not merely be involved in the aesthetic and usability aspects of software but should also contribute to its creation and development. With the advent of AI-enabled platforms and tools, as well as a whole slew of low-code/no-code solutions available to consumers, I imagine the role of developers in the overall product development lifecycle will continue to diminish. The developer role will never go away entirely, but we will definitely see a stronger shift towards DesignOps over the next couple of years, with more focus on high fidelity prototypes and shorter development cycles.

Looking forward to tuning in for tomorrow's sessions. If you're interested in checking out the schedule, you can find everything on Figma's event page.